Prev: BB2E Up: Map Next: BBA1
BB38: Ladrão a sair - Frame 1
Input
Output
frame_ladrao_sair_1 BB38 DEFB $16,$01,$0A,$10,$00,$11,$01,$22 zbr-ceb9-bba0
BB40 DEFB $16,$02,$0A,$10,$06,$25,$16,$03
BB48 DEFB $0A,$28,$16,$04,$0A,$10,$00,$11
BB50 DEFB $06,$2B,$11,$01,$2C,$16,$05,$0A
BB58 DEFB $11,$06,$2F,$11,$01,$30,$16,$06
BB60 DEFB $0A,$11,$06,$33,$11,$01,$34,$16
BB68 DEFB $07,$0A,$38,$39,$16,$08,$0A,$3D
BB70 DEFB $3E,$16,$09,$0A,$41,$10,$06,$42
BB78 DEFB $16,$0A,$0A,$10,$00,$8F,$10,$06
BB80 DEFB $45,$16,$0B,$0A,$10,$00,$8F,$48
BB88 DEFB $16,$0C,$0A,$8F,$4B,$16,$0D,$0A
BB90 DEFB $4D,$16,$0E,$0A,$50,$51,$16,$0F
BB98 DEFB $0A,$54,$55,$16,$10,$0A,$58,$59
BBA0 DEFB $FF
Prev: BB2E Up: Map Next: BBA1